module Base
{
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_01.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_02.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_03.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_04.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_05.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_06.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_07.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_08.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_09.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_10.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_11.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_12.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_13.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_14.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_15.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_16.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_17.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
	sound ZomboLewdSFXSlappingHard
	{
		category = Player,
		loop = false,
		is3D = true,
		clip
		{
			file = media/sound/ZomboLewd/SFX_Slapping_Hard/SFX_Slapping_Hard_18.ogg,
			distanceMax = 60,
			distanceMin = 10,
			pitch = 1.0,
			reverbFactor = 0.1,
			reverbMaxRange = 20.0,
			volume = 1.0,
		}
	}
}